Virtual Reality

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The virtual reality makes possible a learning through trips the places never visited, either for the physical impossibility or in the distance geographic. The technologies of Virtual Reality meet currently in evolution. In this context, it in such a way has diverse segments in the architecture, education, medicine that are using the Virtual Reality as tool of I assist to the work. 2 VIRTUAL REALITY According to Silvano (2000), the term Virtual Reality mentions a imersiva and interactive experience to it based in generated graphical images 3D in real-time for computer. The quality of this experience in RV is crucial, therefore it must stimulate to the maximum and of creative and productive form the user – the necessary reality to react of coherent form to the movements of the participant, being become the consistent experience. The main objective of this new technology is to make with that the participant enjoys of a sensation of presence in the virtual world, giving immersion notion.

This immersion can be total or partial, depending on the used equipment level and white environment. The RV systems if differentiate as the levels of immersion and proportionate interatividade to the user. The levels are determined by the types of devices of entrance and exit of data of the environment, of the speed and capacity of the computer houses that it. According to Netto (2002), the RV systems can be classified as: RV of simulation, RV of projection, Enhanced or Increased Reality, Telepresena, Displays Visually Connected and RV of Table. The RV of simulation corresponds to the type oldest, originated with the simulators of flight developed by the American military after World War II. A system of RV of this type imitates the interior of an car or airplane, placing the person in a cabin with controls.